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Post by depalo on Jul 29, 2019 23:46:15 GMT
I hope someone can help. I believe it's a simple fix. When I add my invector enemy AI, my Ai ends up spinning in circles. When the player pushes the enemy, the enemy just walks back to his starting area and spins again. Any help would be humbling. THANKS!
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Post by Invector on Jul 30, 2019 12:19:18 GMT
Did you bake the navmesh in your scene?
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Post by depalo on Jul 30, 2019 15:34:27 GMT
Yes, I even copied and pasted an invector enemy in the scene and it walks around and attacks the player just right. My created character has all the same scripts attached, but continues to walk in circles, strange. Thanks for helping with the simple issue.
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Post by depalo on Jul 30, 2019 15:48:24 GMT
Hey Team, I figured it out. The collider was causing the AI to act very strange. I adjusted the collider and reset it and now it works. A nights sleep always helps.
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