|
Post by Devistute on Sept 24, 2019 14:28:26 GMT
I have noticed that every single Character created suffers from the same issue. Basically your character wont look down or up, when you look up he looks right instead, and when you look down vice versa. Nothing is wrong with the Skeletons of Different Models, they all have almost exact same spine bones.
Note that Invector's Pre-Set Character Prefab doesn't have this issue. I have tried to tweak about everything in HeadTrack Component, but nothing works.
Any ideas whats going on?
|
|
|
Post by Invector on Sept 24, 2019 15:25:32 GMT
The axis of your characters rig are different from the one we use, you can simple switch the UpDownAxis in the HeadTrack inspector
|
|
|
Post by Devistute on Sept 27, 2019 16:36:59 GMT
True. Its "Z" in almost every different character. Thanks!
|
|