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Post by gubwe on Oct 22, 2019 13:59:07 GMT
Hie guys
so i made a bunch of AIs and everything else seems to be working well except when my player is hiding the AI (with the cover fsm) get into a patrol state whilst walking toward the center of the scene and as the get closer they seem to bend over and aim at the ground (See image below).
lol this is weirdly annoying. does anyone know how to fix this
notice there only one left the "bending over position" after it saw me and went into cover whilst the rest just stayed there.
note i didnt use patrol points just threw them in there
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Post by axbaby123 on Oct 23, 2019 1:34:16 GMT
I hated this problem, some bots "but not the ShooterBoss for some reason" seem to think the UI is an enemy or just go to the 0 0 0 coordinate. Test by Setting the UI Layer to Transparentfx and it may fix the problem. it worked for me.
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Post by gubwe on Oct 30, 2019 22:21:42 GMT
I hated this problem, some bots "but not the ShooterBoss for some reason" seem to think the UI is an enemy or just go to the 0 0 0 coordinate. Test by Setting the UI Layer to Transparentfx and it may fix the problem. it worked for me. okay thanks will try
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