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Post by bbjones on Dec 6, 2019 22:35:47 GMT
New project unity 2019.2.13f1
Import TPS and a few add ons without issue. But when trying to import Footstep System, there are 60+ conflicts which seem to be due to the Footstep system importing into its own folder, which then has duplicates of many classes.
Are there instructions on how to import Footstep System with the 3rd Person Controller?
Examples of errors:
Assets\Invector-3rdPersonController\Shooter\Scripts\Weapon\vShooterWeapon.cs(40,10): error CS0121: The call is ambiguous between the following methods or properties: 'vHideInInspectorAttribute.vHideInInspectorAttribute(string, bool)' and 'vHideInInspectorAttribute.vHideInInspectorAttribute(string, bool)'
Assets\Invector-3rdPersonController\Basic Locomotion\Scripts\Ragdoll\vDamageReceiver.cs(24,10): error CS0121: The call is ambiguous between the following methods or properties: 'vHideInInspectorAttribute.vHideInInspectorAttribute(string, bool)' and 'vHideInInspectorAttribute.vHideInInspectorAttribute(string, bool)'
etc...
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Post by Invector on Dec 7, 2019 0:05:41 GMT
The Footstep System is already included in the Basic Locomotion Template, no need to import again ;)
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