zeker
Junior vMember
Posts: 47
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Post by zeker on Dec 22, 2019 12:30:52 GMT
Hey everyone, i bought the asset a few days ago, im still going through the documentation, but theres something i can't find yet. But before that, congrats on the asset, its amazing! now, to the point, what im trying to do is the following:
Using the Shooter - Hipfire demo, that inventory, and the hipfire, is it possible to add melee weapons and attacks? Im only interested in using two handers / punches, so the shield or dual wielding slots are not really needed for me, but the hipfire option is. Is there any documentation in particular talking about this? or any video?
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Post by Invector on Dec 23, 2019 23:24:35 GMT
As you can see we have a lot of different examples included in the package, the Shooter HipFire scene has no melee but you can certainly add. We also have an Animator Controller for the Melee that uses the Upperbody, so you will have to mix them up.
Basically you will use a Regular Shooter/Melee with the option Hipfire for the shooter and you will need to copy the animation states from the UpperBody example into your new Shooter Animator to have it all. (hope that this makes sense)
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