fklas
New vMember
Posts: 2
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Post by fklas on Jan 20, 2020 20:35:26 GMT
How soon you guys think Invector will be full compatible with Universal Render Pipeline in 2019.3 after launch? Im waiting 2019.3 to start a game and willing to use invector (movement and melee combat features).
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Post by Invector on Jan 21, 2020 17:33:28 GMT
We have prototypes on Universal and HDRP working fine, are you having any issues?
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Post by lelbaro on Jan 8, 2021 7:51:00 GMT
Hi! Im having some troubles with some of my urp compatible environment assets (Azure Nature) with Invector, when importing Invector to my project the Azure Nature assets turns into pink textures.
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Post by smokeyedawg on Jan 8, 2021 10:23:08 GMT
Hi! Im having some troubles with some of my urp compatible environment assets (Azure Nature) with Invector, when importing Invector to my project the Azure Nature assets turns into pink textures. When importing Invector uncheck ProjectSettings
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Post by axbaby123 on Jan 8, 2021 12:42:54 GMT
first go to Edit>render pipeline>upgrade materials to URP if that doesn't fix azure materials then
Change your Azure materials to Standard shader instead of Azure Nature's shader then go to Edit>render pipeline>upgrade materials to URP You may have to manually imput the textures if Azure shader is custom but most times the textures are put into the standard material properly. if you manage to get that working then you may have to change change the Invector blood particles and other Invector URP HDRP problematic particles to legacy shaders/particles/alpha blend or additive. I am using URP 2019.4.17f1 with Invector for gameplay for the better fps and 2020.1.14f1 HDRP for cutscene movies because it looks way better.
**** I Always install Invector FIRST on a clean URP project then import project settings then take 2 minutes to fix the pink Invector materials then install all my other assets.
EDIT: Looks like azure nature materials are already set as standard so just go to Edit>render pipeline>upgrade materials to URP.
If standard material it will work with URP and HDRP after edit>upgrade materials/
***Sometimes when you use Invector import project settings it changes your render pipeline to blank so edit>project settings>graphics change it back to urp then fix materials. to avoid problems install Invector first
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