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Post by aleksandr409 on Jan 25, 2020 19:33:24 GMT
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Post by G 4 greatness on Feb 4, 2020 6:56:24 GMT
So far none, its as easy as eating cheese if you follow tutorials on youtube to the word
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Post by aleksandr409 on Feb 7, 2020 14:50:43 GMT
So far none, its as easy as eating cheese if you follow tutorials on youtube to the word It turns out I can use this in real game mode, and not just dubbing cut scenes ?
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Post by G 4 greatness on Feb 11, 2020 17:23:49 GMT
So far none, its as easy as eating cheese if you follow tutorials on youtube to the word It turns out I can use this in real game mode, and not just dubbing cut scenes ? Interesting , you have managed to find how flexible the system is although tried using it in real game mode yet
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Post by aleksandr409 on Feb 11, 2020 18:03:24 GMT
Hello again, at the moment I could not use LipSync Pro with my model because its creator did not create a "blend shape" for the face. (there are bones, but as I showed in the video they behave very strangely and do not give effect when moving them)
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Post by aleksandr409 on Feb 11, 2020 18:05:18 GMT
It turns out I can use this in real game mode, and not just dubbing cut scenes ? Interesting , you have managed to find how flexible the system is although tried using it in real game mode yet I still hope for someone else’s help and am ready to thank the person who will help me solve this problem.
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Post by G 4 greatness on Feb 11, 2020 21:16:35 GMT
Hello again, at the moment I could not use LipSync Pro with my model because its creator did not create a "blend shape" for the face. (there are bones, but as I showed in the video they behave very strangely and do not give effect when moving them) If they are no blendshapes the asset will not work for the model it is only for models with blend shapes. You have an option of creating them manually.
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Post by G 4 greatness on Feb 11, 2020 21:25:07 GMT
I think you model uses bones instead of bklendshapes, in this case i know lip sync pro uses bones to.But there is a way of manually creating phonemes through animating the mouth area creating open mouth poses that resemble phoneme poses and saving them on the lip sync pro phoneme menu . I think it works like that
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