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Post by nitrox32 on Feb 22, 2020 17:24:49 GMT
I just updated Unity to 2013.3.1 and the camera is behaving wildly when trying to move. My character is no longer visible and the camera flies through buildings and can't be controlled.
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Post by nitrox32 on Feb 22, 2020 17:51:08 GMT
Additionally, I tried updating Third Person controller and Third Person Shooter. When updating Third Person Controller I'm getting a bunch of errors like this:
Assets\Invector-3rdPersonController\Basic Locomotion\Scripts\CharacterController\Examples\TopDown\vTopDownController.cs(52,30): error CS0115: 'vTopDownController.StrafeMovement()': no suitable method found to override
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Post by Invector on Feb 24, 2020 14:01:43 GMT
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Post by nitrox32 on Feb 24, 2020 22:19:26 GMT
Thanks for the response. I was able to get rid of the errors by deleting the Invector folder and re-importing. I was also able to solve the camera problem by resetting my characters t-pose. It turned out that the camera was attaching itself to my player's foot. I am however getting a lot of reoccurring warnings like this:
Parameter 'Hash -980523212' does not exist. UnityEngine.Animator:SetBool(Int32, Boolean) Invector.vCharacterController.vThirdPersonAnimator:UpdateAnimatorParameters() (at Assets/Invector-3rdPersonController/Basic Locomotion/Scripts/CharacterController/vThirdPersonAnimator.cs:95) Invector.vCharacterController.vThirdPersonAnimator:UpdateAnimator() (at Assets/Invector-3rdPersonController/Basic Locomotion/Scripts/CharacterController/vThirdPersonAnimator.cs:57) Invector.vCharacterController.vThirdPersonInput:FixedUpdate() (at Assets/Invector-3rdPersonController/Basic Locomotion/Scripts/CharacterController/vThirdPersonInput.cs:126) Invector.vCharacterController.vMeleeCombatInput:FixedUpdate() (at Assets/Invector-3rdPersonController/Melee Combat/Scripts/CharacterController/vMeleeCombatInput.cs:61)
Any thoughts on this?
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Post by Invector on Feb 26, 2020 12:21:20 GMT
You are probably using an older animator that is missing some Parameters, for this last update, we recommend using the animators included in the last version, just duplicate it and customize it.
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Post by nitrox32 on Feb 26, 2020 12:31:37 GMT
Do you mean the last version of the latest?
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Post by Invector on Feb 26, 2020 12:44:26 GMT
The included animators from the version you just imported, if it's the latest it is 2.5.0
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