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Post by pharaohv on Feb 27, 2020 20:27:17 GMT
Hello everyone
I have seen the invector tutorial for setting up melee behaviour for non-humanoid characters. What I have had trouble with is setting up a non-humanoid AI to use the shooter AI. I add all the shooter based scripts to the character (fsm behaviour, ai shooter controller, ai shooter manager). I manually created a handler for the weapons to be equipped but the character doesn't equip it. It just floats. Am I missing something?
Many thanks
PharaohV
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