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Post by Raider X on Mar 5, 2020 5:27:09 GMT
I wanted to activate the ragdoll while the character is falling from a great height . Literally i want to change the falling animation to ragdoll. So is there any way to do this that i can control the ragdoll activation state when its falling from a specific height after it has completed the fall animation!?
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Post by Invector on Mar 6, 2020 13:57:09 GMT
There are several different ways to do that... but basically you can just check the VerticalVelocity of the controller and call the method EnableRagdoll
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