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Post by cloverme on Mar 14, 2020 18:10:43 GMT
No idea why this happened but the feet and only the feet turned backwards on the model. The fix, was to rename the feet Foot_Left and Foot_Right for opposite feet. The feet didn't have mesh components so I have no idea how that even worked with the rigging, but it fixed it. Just throwing this out there in case it happens to anyone else.
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Post by Invector on Mar 31, 2020 21:14:04 GMT
Thanks for sharing it, I've never seen this issue before but could happen to others
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