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Aim lock
May 4, 2020 2:31:03 GMT
via mobile
Post by gerardo on May 4, 2020 2:31:03 GMT
So yeah I made my player working ect, in test room everything works normal and player can aim(from topdown postion) to any direction with or without walls, but now I made a new scene where I actually work on map and now player only rotates 120 degrees, even when I hold my cursor at the bottom of the monitor player should aim in that direction, but no, he just aims forward and he doesnt want to rotate for some reason and some weird type of lock works, where he whenever I aim player founds nearest object to aim on, I dont know how or why because everything work perfect on test scene while here it doesnt want for some reason
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Aim lock
May 4, 2020 2:36:20 GMT
via mobile
Post by gerardo on May 4, 2020 2:36:20 GMT
Found fix, I placed floor layer to “fake walls” since I have Diablo style transparent walls and its causing weird lock-on to objects when aiming
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