and everything works great except my enemy just follows the player and not hitting him. So I changed the player's capsule collider triggered and then the enemy starts to punch him! However, my character keeps fallowing down under the floor because he no longer has collider. I've also tried to make two capsule colliders (one triggered and one none) but in this way, enemy just won't attack the player at all. What is the problem here? Could you please help me to solve this out? I checked the detection layer and tags to Player. I'm not sure what I'm missing rn :(!!