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Post by tiko479 on Jul 6, 2020 15:17:30 GMT
I have a zombie character that I made detachable limbs for, how would I go about making the zombie crawl if they lose their leg limbs, and change attack animations if they lose their arm? And also detaching the limb itself, I have code for it but it wasn't made for invector
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Post by Invector on Jul 6, 2020 18:10:27 GMT
Create a bool in the animator to change the locomotion set. When detach the leg you set this bool to true and animator will work with your animations;
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