baron
Junior vMember
Posts: 48
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Post by baron on Jul 8, 2020 5:17:23 GMT
Hello, I'm having trouble getting projectiles to properly deal damage / impact on generic enemies, using the FSMAI setup for animals.
Melee and everything else works properly, and grenades impact. But arrows bounce off as though I've shot a wall, and bullets don't deal damage or cause hit reaction.
Layers/tags are set to enemy. I thought maybe it was an issue with the hitbox collider for a mouth being what blocked the damage, like shooting at a weapon. But it wasn't that. I tried directly adding a damage receiver to the model, didn't work. So I'm a bit stuck. Any advice as to what might be causing this issue?
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Post by Invector on Jul 8, 2020 16:18:01 GMT
You can put colliders in animal bones with vDamageReceiver with bodypart layer.
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