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Post by karmabiscuit on Sept 25, 2020 17:44:42 GMT
Hello there, I've tried using 2019 and 2020 unity and I've gotten the error below both times so I'm sure I'm doing something wrong. The error only comes up when I add the FSM AI Template, and I've tried just the FSM AI Temp and with both it and the shooter as well. With unchecking the third person box and importing the project settings. I'm not sure what I'm doing wrong, and the error isn't stopping anything from running I was just wondering why its giving me this and if there's an easy fix anyone knows about. Thanks in advance for any help.
FSM version: 1.1.2 Third person shooter version: 2.5.3 Unity version: 2019.3.13f1, 2019.4.0f1, 2020.1.1f1
static Void PreferencesGUI() does not match UnityEditor.SettingsProviderAttribute expected signature. Use static UnityEditor.SettingsProvider signature() UnityEditor.SettingsWindow:OnEnable()
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Post by Invector on Sept 25, 2020 17:47:18 GMT
That's odd because it doesn't seem to be related to the FSM package, the error comes from UnityEditor... I recommend updating to Unity 2019.4 LTS version (the latest usually are more stable)
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Post by lokiare on Sept 28, 2020 23:53:43 GMT
That's odd because it doesn't seem to be related to the FSM package, the error comes from UnityEditor... I recommend updating to Unity 2019.4 LTS version (the latest usually are more stable) I just got this error too. Oddly enough I equip a weapon and the model still uses the unarmed attack animations.
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Post by lokiare on Sept 30, 2020 0:27:45 GMT
I updated and now I don't get that error. I get a weird error about the UI. My weapon issue is that when you create a melee weapon from the menu it doesn't attach the proper scripts. You have to manually attach the hitEffects, and MeleeEquipment.
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