- Add AI Ranged Magic Prefab Example - Add FSM Action 'Trigger Generic Attack' - Add FSM Action 'Trigger Sound' - Add detection settings methods to be accessed via events/scripts - Add updateQuality (path, find target, canSeeTarget) methods to be access via events/scripts - Add Revive method to revive the AI (Example in the AI Examples scene - Melee vs Melee in the ring) - Fix IK Adjust Handlers not drawing in 2020.x - Fix FSM Color Preferences not drawing on 2019 or higher - Minor improvements