I am currently tinkering with a TD variant with heroes instead of towers. With a lot of effort they shoot, the enemies disappear when they die, but no matter what I set, the heroes move within their "tower" (which is a bit bigger than the hero). In addition, I have walls that they can't cross.
But actually they should stay where they are placed and only turn.
Is there a setting for this? It doesn't work with FSM (I took out all the moves, better I created a new one and there is not a single move action. Only the fight (and they move there too).