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Post by deirre on Jan 1, 2021 4:37:02 GMT
I finally got some time to work on my game. Lots of bad things ( computer crashed again, corrupted prefabs, backup destroyed in fire...& beer bug) and good opportunities (wife and I promoted to upper management) has happened.... now that I'm stable its back to finishing this thing. Here is a small walk through to share, for those who are new to my style....everything is accomplished with no additional programming.
PS...I was to lazy to remove/edit out the UI overlay.
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Post by rolfy on Feb 2, 2021 19:30:08 GMT
I like the atmosphere and mood created.
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Post by deirre on Feb 10, 2021 21:00:21 GMT
Here is a fight test, its unpolished but wanted to show how some fights will typically be like. Im working on projectile fighting next (from hands, weapons, etc). This game will be more storyline, exploratory and puzzle based with fighting taking back seat. So far Im getting back in the groove. There are a 3 invector add-ons Im going to buy for the RPG aspect. Over the past couple years a lot of things kept me from completing a game, now I focused to get Book 1 done. So lots of things to do.
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Post by deirre on Feb 10, 2021 21:02:31 GMT
I like the atmosphere and mood created. Thanks, what you saw will be in book 2. I had to split it because of performance concerns until its resolved. Other than that Im pushing foeward.
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Post by deirre on Feb 23, 2021 20:30:09 GMT
Finally got a new computer, no more game dev on a 8 year PC. This video was at full screen, wanted to see what the computer could do. Starting to have some fun, doesnt feel like a job now. I should have all of the AIs and basic fight motions in a decent state by next month.
I will start posting help questions in the discussion section soon, there are a few things I need help with since I only got 2 hours a day dedicated to game development (wife/Kiddo negotiated).
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Post by deirre on Apr 3, 2021 17:52:00 GMT
AIs are 90% complete. Basic main character movements are 90% complete. UI is 50% complete (Im not sure how Im gonna do this, traditional or new age). The first levels are 60% complete, the reason is because I don't know what I can do with Eragon RPG and World Components once I buy them. I'm learning/comparing Localized Dialogs & Cutscenes, storyteller and Dialogue System for Unity (relearning). Below is a snippet, I was playing around with the tone and sounds (75% complete). So far its one character but I may add another if I get done early with Chapter One (Released as chapters). So far my family and job have not pulled me away from development, knock on wood.
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