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Post by angelimdev on Jul 21, 2021 9:06:56 GMT
Hi, I'm new here in the foruns, besides the last three weeks i was visiting here a lot to learn more about invector. I'm trying to develop this action game with strong hack'n slash elements. For now i have just this test with simple combat implementations, but i'm refining it. I would like to share with you, i'm thinking that the pace still a bit slow, very close to souls series, but i'll try to increase this pace. Any other tips, comments are welcome, thank you.
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Post by axbaby123 on Jul 21, 2021 11:29:18 GMT
Your AI system seems to be really good.
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Post by angelimdev on Jul 22, 2021 6:45:21 GMT
Your AI system seems to be really good. Thanks, but all the credits goes to FSM AI. The behaviours are amazing. The only adjustment that i made was reduce the agressivity and implement a passive behaviour when the monster is being damaged by melee attacks to let the player just enjoy the combos and i believe that increasing the monster quantity will raise the dificult a bit.
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