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Post by justwhit10 on Jul 26, 2021 2:46:54 GMT
SO I figured out how to apply damage to specific body parts does anyone know how to trigger a specific death when a body part is hit? like a headshot death animation?
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Post by Invector on Jul 26, 2021 14:39:54 GMT
Check the option "Override Reaction ID" in the vDamageReceiver component and set the ID of your custom headshot animation (add the animation in the animator fullbody or upperbody layer, big hit reaction or small hit reaction states)
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