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Post by Drakima on Nov 2, 2021 22:28:07 GMT
Hello I am currently using the Version 2.6.0c - October 11, 2021 of the Third Person Controller - Shooter Template. Can you please provide me with some steps on how to implement a custom projectile for the pistol weapon? I have duplicated the vHandgun_Inventory object and created a vMagicWand_Inventory object. That works fine, it shoots the vDefaultBullet without any problems once I adjust the muzzle. However I am having problems replacing the vDefaultBullet object with a custom magic projectile from the following: Toon Projectiles 2 assetstore.unity.com/packages/vfx/particles/spells/toon-projectiles-2-184946
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Post by manwitch on Nov 3, 2021 1:30:55 GMT
not sure if this will help... but it won't hurt lol ![:)](//storage.proboards.com/6568894/images/ZBmrSnGk3oAEFhI1X_mk.gif)
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Post by Drakima on Nov 3, 2021 15:32:58 GMT
No, I tried that already and it doesn't work for this situation. The goal is basically for the pistol weapon to shoot/ spawn a projectile. In this video, the fire is just playing a set animation from a set point in front of the player. Thanks anyways, currently as a compromise I have modified the bullet and made it bigger and shaped it like a fireball and colored it blue. However it would be nice to be able to use a nice looking projectile instead.
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Post by manwitch on Nov 3, 2021 17:45:09 GMT
I haven't messed around with much of the shooter stuff except the archery, and I haven't had to mess with the arrow particles yet... so I can't help much at this point. Hopefully some one will come along that knows more than me.
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Post by Drakima on Nov 6, 2021 21:32:57 GMT
No problem I figured out how to create a Shooter Weapon from scratch and how to assign it cool looking magic projectiles. I also added Melee Attack to the Magic Wand so now my player can shoot and attack with the magic wand or any other cool weapon that I want to use without having to switch between melee weapon and shooter weapon.
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Post by murcgames on Jun 15, 2024 21:14:31 GMT
No problem I figured out how to create a Shooter Weapon from scratch and how to assign it cool looking magic projectiles. I also added Melee Attack to the Magic Wand so now my player can shoot and attack with the magic wand or any other cool weapon that I want to use without having to switch between melee weapon and shooter weapon. I am having the same issue... trying to create a particle projectile. Can you explain how you were able to accomplish this?
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