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Post by hobbistgamer on Jan 9, 2023 23:54:07 GMT
A bit of time, and fiddeling with chatgpt, and editing cofe. I finally got vhealthcontroller Working with non-invector gameobjects. Like wildlife aninals and their animations.
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Post by hobbistgamer on Jan 12, 2023 6:41:49 GMT
Ok simple put. I have an non invector Gameobject bear. I have put vhealthcontroller on it. It registers the impact of the bullets and after health 100 to 0 is dead true.in the debug
Ok so you would say that if i put in the events let say the on dead game object The whole bear gameobject. Editor ans runtime. And then for function: animation, animationclip clip. And drop in beardead animation clip.
It gives no errors thats the good thing But it also dont do anything
So how too play an animationclip with vhealthcontroller.
Thanks in advance
Or does vhealth only work with invector Assets like ai covershooter. And not with generic gameobjects?
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