I'll get right to the point. Can I stop restarting after the player dies? If you need more info, I created a few respawn points with playmaker. They work when the player pauses and selects respawn. But it restarts the level when he dies. I added health and a playmaker"send event" on the "On Dead" event, and it works. But only for a second or two. The player will respawn to the last point but then the level restarts and he's at the beginning.