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Post by averagegamemachine2 on Jul 13, 2024 8:28:53 GMT
I've tried other character controller systems where the character doesn't obey the masses at all and when it comes to rigidbodies no matter how much mass it has, it will look like it's kicking it 10000 miles an hour just by walking through it.
In INvector Shooting template( that's what i have ), does weight/mass actually work? If i make a car with heavy mass and i have my character walk up to it and try to walk through it. Will the character be stopped?
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