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Post by niceguy on Jul 17, 2024 7:19:25 GMT
Hi, i have a Problem I have some character models that need to be rigged and imported into this system. Should I bind it in Max or Maya? Thanks.
It seems that there will be a problem when exporting fbx bones for max binding?
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Post by axbaby123 on Jul 17, 2024 11:24:06 GMT
or try Mixamo.com to rig your Humanoid Model. Might be easier if it doesn't already have a rig.
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