kano
Junior vMember
Posts: 40
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Post by kano on Jul 10, 2017 12:45:31 GMT
Hi Invector,
Do you have any plans to make integration for Dialogue System? Is very popular asset for save / load system (and conversations of course) and I'm surprised they not already make integration for Invector shooter.
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Post by Invector on Jul 10, 2017 16:27:55 GMT
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Post by jrackley on Jul 10, 2017 16:39:21 GMT
Yeah we use Dialogue system and it all works fine, one weird thing that I did notice is, sometimes the AI with the dialogue needs to be on the companion layer for the selector to actually show up, not sure the cause of that but it is not a big deal.
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kano
Junior vMember
Posts: 40
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Post by kano on Jul 11, 2017 16:05:07 GMT
Ok guys, so dialogue UI can definitely be done, cool. How is saving and loading? Can we save weapons and ammo in save game with DS? It's the one thing I am without - saving invector inventory.
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Post by jrackley on Jul 11, 2017 16:57:34 GMT
Ok guys, so dialogue UI can definitely be done, cool. How is saving and loading? Can we save weapons and ammo in save game with DS? It's the one thing I am without - saving invector inventory. I personally use Easy Save 2 for all saving of the inventory, player position, etc... I have not tried any saving/loading features with Dialogue System, I may try to look into it though.
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kano
Junior vMember
Posts: 40
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Post by kano on Jul 12, 2017 15:28:45 GMT
Yes I keep hearing people about this Easy Save asset, I might look and try it. Only there is one problem: I am using Adventure Creator for saving the rest of my game's logic and variables, so I worry they may not work together.
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joe
New vMember
Posts: 4
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Post by joe on Oct 31, 2017 19:00:37 GMT
Can someone help me whit this integration, and how it can be implemented on mobile... please?
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