That is gold! I was wondering how you'd go about adding in the vehicles, like horses and cars and even planes or flying machines, I have a few game designs that span genres that'd use all three. Eagerly awaiting the release Would this be adaptable to the new updates for melee and shooter? or is it too soon to tell...
kind of, but its only for the vehicles script, its a generic weapon system that lets you shoot a prefab.
so I made a simple rocket model and bullet prefab model, but you guys can use any game object as a bullet/rocket and just assign the vDamage script to the bullet/rocket prefab, set up some variables in the weapon manager(like speed of trajectory, does gravity affect it?, muzzle prefab,etc) and you have instant shooting with damage.
Im now implementing the same weapon system for the cars as well ....cause....why not right?