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Post by tharindu on Mar 25, 2018 11:05:38 GMT
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Post by chrisredfield on Mar 29, 2018 14:46:34 GMT
Isn't Shooter v1.2.0 CORE UPDATE, the released, shouldn't that be the update to focus on the fixing integration with easy main menu?
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Post by hamzah on Mar 30, 2018 4:25:54 GMT
Isn't Shooter v1.2.0 CORE UPDATE, the released, shouldn't that be the update to focus on the fixing integration with easy main menu? Hi bro, I will be fixing it and in the meantime just copy paste the namespaces tharindu just wrote in his previous post. And basically that's just all you have to do!
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Post by chrisredfield on Mar 30, 2018 5:12:59 GMT
Isn't Shooter v1.2.0 CORE UPDATE, the released, shouldn't that be the update to focus on the fixing integration with easy main menu? Hi bro, I will be fixing it and in the meantime just copy paste the namespaces tharindu just wrote in his previous post. And basically that's just all you have to do! Thanks.
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Post by chrisredfield on Apr 3, 2018 3:38:59 GMT
Also notice items are not being saved when switching through scenes in Shooter v1.2.0 CORE.
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Post by hamzah on Apr 3, 2018 11:25:24 GMT
Also notice items are not being saved when switching through scenes in Shooter v1.2.0 CORE. Are you using end scene trigger to switch between scenes?
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Post by jrackley on Apr 3, 2018 13:29:39 GMT
Also notice items are not being saved when switching through scenes in Shooter v1.2.0 CORE. Are you using end scene trigger to switch between scenes? Yeah unfortunately this has been happening for the last couple of updates. When pressing the return key the game saves, however switching scenes will not save the Inventory at all. I noticed that this has also been brought up on the forum for the menu system. An update for this issue would be awesome.
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Post by hamzah on Apr 3, 2018 15:28:04 GMT
Are you using end scene trigger to switch between scenes? Yeah unfortunately this has been happening for the last couple of updates. When pressing the return key the game saves, however switching scenes will not save the Inventory at all. I noticed that this has also been brought up on the forum for the menu system. An update for this issue would be awesome. Sure man, definitely there will be an update. I was waiting for the Invector's latest update and was very busy with my uzAI and Manoeuvre fps package.
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Post by Frosted Brain on Apr 14, 2018 3:20:31 GMT
When I copy the EMM_InvectorIntegration prefab into my scene, I cannot see the menu when I hit esc
The demo scene works fine, what could cause this?
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Post by spf on Jul 20, 2018 14:10:36 GMT
Yeah unfortunately this has been happening for the last couple of updates. When pressing the return key the game saves, however switching scenes will not save the Inventory at all. I noticed that this has also been brought up on the forum for the menu system. An update for this issue would be awesome. Sure man, definitely there will be an update. I was waiting for the Invector's latest update and was very busy with my uzAI and Manoeuvre fps package. Good afternoon hamzah! When an update is planned "Easy Main Menu" Thank you
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Post by xxscrumexx on Aug 2, 2018 7:18:32 GMT
spf , chrisredfield and the other users of EMM, guys, until the update hits the asset store from hamzah it is so simple for you to fix this yourself. An integration is always a hard thing to maintain so appreciate if you guys could wait for the developer to release his integration. From my experience these are the namespace replacements you need to fix those errors. Replace the older namespace with the new namespaces below Invector.ItemManager = Invector.vItemManager Invector.CharacterController = Invector.vCharacterController Invector.CharacterController.Actions = Invector.vCharacterController.vActions For camera class related issues add Invector.vCamera For AI class issues add Invector.vCharacterController.AI For Melee class issues add Invector.vMelee For Shooter class issues add Invector.vShooter There is still one error that is not fixed by updating the namespaces. It states that the accessor is inaccessible. I attached an image of the error that occurs in the RetrieveCurrentItems script.
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Post by tharindu on Aug 2, 2018 7:24:10 GMT
spf , chrisredfield and the other users of EMM, guys, until the update hits the asset store from hamzah it is so simple for you to fix this yourself. An integration is always a hard thing to maintain so appreciate if you guys could wait for the developer to release his integration. From my experience these are the namespace replacements you need to fix those errors. Replace the older namespace with the new namespaces below Invector.ItemManager = Invector.vItemManager Invector.CharacterController = Invector.vCharacterController Invector.CharacterController.Actions = Invector.vCharacterController.vActions For camera class related issues add Invector.vCamera For AI class issues add Invector.vCharacterController.AI For Melee class issues add Invector.vMelee For Shooter class issues add Invector.vShooter There is still one error that is not fixed by updating the namespaces. It states that the accessor is inaccessible. I attached an image of the error that occurs in the RetrieveCurrentItems script. That post was 5 months ago dude.
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Post by xxscrumexx on Aug 2, 2018 7:35:18 GMT
There is still one error that is not fixed by updating the namespaces. It states that the accessor is inaccessible. I attached an image of the error that occurs in the RetrieveCurrentItems script. That post was 5 months ago dude. Understood, but it doesn't change the fact that I bought the EMM 3 days ago and after importing it and unzipping the integration assets I am faced with the namespace errors and the one I posted. I have been using Invector for a while now and am used to the namespace issues with updates. Those errors I was able to fix with ease. This one is an error that I haven't seen before and I am trying to get it solved so that I can finish updating my menu system for the final project in my bachelor's program. Any assistance with how to fix this particular error would be appreciated.
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Post by spf on Aug 2, 2018 7:55:48 GMT
That post was 5 months ago dude. Understood, but it doesn't change the fact that I bought the EMM 3 days ago and after importing it and unzipping the integration assets I am faced with the namespace errors and the one I posted. I have been using Invector for a while now and am used to the namespace issues with updates. Those errors I was able to fix with ease. This one is an error that I haven't seen before and I am trying to get it solved so that I can finish updating my menu system for the final project in my bachelor's program. Any assistance with how to fix this particular error would be appreciated. the author of the asset, you can write here WalledCityInfotech@gmail.com
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Post by xxscrumexx on Aug 2, 2018 8:28:56 GMT
Understood, but it doesn't change the fact that I bought the EMM 3 days ago and after importing it and unzipping the integration assets I am faced with the namespace errors and the one I posted. I have been using Invector for a while now and am used to the namespace issues with updates. Those errors I was able to fix with ease. This one is an error that I haven't seen before and I am trying to get it solved so that I can finish updating my menu system for the final project in my bachelor's program. Any assistance with how to fix this particular error would be appreciated. the author of the asset, you can write here WalledCityInfotech@gmail.com Thank you for the suggestion but I was posting here in the forum in hopes of getting a bit of community help since it seems as though the developer last replied to this thread in April of 2018 and I am guessing that I am not the only one who is wondering if he is still providing support for it's integration into Invector.
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