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Post by jrackley on Sept 7, 2017 2:18:16 GMT
Just curious to know if there is an easy fix for this? My Player slides across the screen when he dies and continues to slide upon respawn until he stands up. I am sure it is due to the Animator not getting disabled or something just wanted to check for some advice. I have tried with disable components on death both checked and unchecked with no difference at all.
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Post by Invector on Sept 7, 2017 2:23:28 GMT
I'm pretty sure this is already fix, what version are you using?
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Post by jrackley on Sept 7, 2017 6:10:37 GMT
I'm pretty sure this is already fix, what version are you using? I am using shooter version 1.1.1 but only using the melee side of it. I may have overwrote some part though with importing some other custom code. Is there any specific method or area of code that I should check for where the fix was implemented so I can compare with a completely clean version? Thanks in advance
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Post by Invector on Sept 8, 2017 1:50:46 GMT
Make sure your Dead animation clip has the tag LockMovement, just like the lastest animator controllers has
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Post by jrackley on Sept 8, 2017 13:39:22 GMT
Make sure your Dead animation clip has the tag LockMovement, just like the lastest animator controllers has Yep dead animation has the tag, but still happens. Going to dive through the code to find where it is at hopefully,lol
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