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Post by claudiomg on Nov 9, 2017 15:16:20 GMT
Hi,
I want to set a behavior in my game.
When the player or the enemy is hit by any type of attack (unarmed or weapon), it must be affected by the hit, just like in the 3rd hit of the unarmed attack(the kick).
I set the reaction ID to 1 in all unarmed attacks and it appears to work.
But if I set the reaction ID to 2 and didn't see any animation being activated when the enemy is hit.
If I understand correctly, the reaction ID 1 activate the "Big Hit Reaction", is this correct? If yes, how I can setup a reaction ID to be used with ID 2?
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Post by Invector on Nov 9, 2017 17:55:48 GMT
The reaction animation are trigger in the FullBody > Big Hit Reaction and you can add new animations with new ID's there, just make a new transition with the parameter ReactionID X
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