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Post by lancer4200 on Nov 11, 2017 4:54:23 GMT
Hello I was wondering if anyone had a way of using multiple game pads for local coop.
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Deleted
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Post by Deleted on Nov 11, 2017 12:27:05 GMT
Welcome to the vForum!!!! So actually it’s pretty simple just look at this: unity3d.com/learn/tutorials/topics/multiplayer-networking/couch-wars-local-multiplayer-basicsIn the Invector melee combat/shooter input/loco input (whatever your using), you make a string variable, if there is any gameObject.find or gameObject.tag then you take those out. For local co op you simply change the string inputs to your other player (once the string variable is in place). Everything I’ve chatted here is in the video! But you need to make sure you have 2 instances in the scene. Hope it helps!! Cheers! Xalo
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Post by Deleted on Nov 12, 2017 2:04:39 GMT
For you other devs trying this out, here is something like psuedo code. img photosCheers! Xalo
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