kendall
Junior vMember
EQUIP
Posts: 48
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Post by kendall on Nov 27, 2017 5:40:24 GMT
Hi
i need some help with a couple of questions
1- how i can set another defaultEquipPoint for melee weapons and another for shooter weapons? or at least set diferent transform coordenades for each type of weapons. Any other solution helps =)
2- And when i use any type of potions (health, stamina) don't appears to have any effect in the player
thanks
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Post by tharindu on Nov 27, 2017 6:22:41 GMT
For weapons I haven't tried this, but if you open up the item manager and go to the weapon you'll see something called equip point name at the bottom . May be changing that should help.
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kendall
Junior vMember
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Posts: 48
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Post by kendall on Nov 27, 2017 7:58:07 GMT
hi thanks for respónd me i do what you say and is suppouse what melee weapons uses the melee equip point and the guns uses Default Equip point. But when the game starts running the weapon equips in the DefaultEquipPoint both for melee and shotter.
Any Idea how i can fix that?
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Post by Legion on Nov 27, 2017 11:04:18 GMT
hi thanks for respónd me i do what you say and is suppouse what melee weapons uses the melee equip point and the guns uses Default Equip point. But when the game starts running t he weapon equips in the DefaultEquipPoint both for melee and shotter.
Any Idea how i can fix that?Go to your player, look at vItemManager and click "Open Equip Points" - "Custom Handlers". Create a "New Handler", usually in the right arm. Now, in your vItemManager, click in "Open Item List", go to any weapon and open it, you will see an option called "Custom Equip Point", put here the name you gave to the new handler. We don't know why we wrote "need" instead of "new" xDYou can create a different handler for each weapon, just remember to put the same name in the "Custom Equip Point" field
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Post by tharindu on Nov 27, 2017 11:11:54 GMT
^ No better explanation than what the Geth said
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kendall
Junior vMember
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Posts: 48
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Post by kendall on Nov 27, 2017 17:11:24 GMT
you are awesome man thank you very much for the clear and rapid answer it really help me a lot. By the way if you are kind enough to help me with the thing of the potions it help me a lot because is a little problem i have sice the begining hehe. Anyway thanks again for the help
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Post by tharindu on Nov 27, 2017 17:32:21 GMT
you are awesome man thank you very much for the clear and rapid answer it really help me a lot. By the way if you are kind enough to help me with the thing of the potions it help me a lot because is a little problem i have sice the begining hehe. Anyway thanks again for the help Do the potions have the health , stamina attributes setup ?
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kendall
Junior vMember
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Posts: 48
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Post by kendall on Nov 27, 2017 17:39:09 GMT
Do the potions have the health , stamina attributes setup ? Yes. here there is a screenshot of the setup. Everything is in check i think
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Post by Invector on Nov 27, 2017 18:04:21 GMT
Do the potions have the health , stamina attributes setup ? Yes. here there is a screenshot of the setup. Everything is in check i think Make sure your character ItemManager is calling the events.
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kendall
Junior vMember
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Posts: 48
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Post by kendall on Nov 27, 2017 19:11:49 GMT
Yes. here there is a screenshot of the setup. Everything is in check i think Make sure your character ItemManager is calling the events. Cool i have some of this done. The only thing i don´t know how to doit is how to assign the VthirdPersonControler.ChargeMaxHealth in the Runtime function
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Post by Legion on Nov 27, 2017 19:27:15 GMT
Make sure your character ItemManager is calling the events. Cool i have some of this done. The only thing i don´t know how to doit is how to assign the VthirdPersonControler.ChargeMaxHealth in the Runtime function Just drag&drop your character from the hierarchy into the empty field under "Runtime only", then, in that dropdown where says "No Function", you'll can search for "vThirdPersonController" and the dynamic int that you need.
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kendall
Junior vMember
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Posts: 48
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Post by kendall on Nov 27, 2017 21:56:23 GMT
thanks men you are amazing everything is working now!
And Thanks to the Admin and tharindu for answer me
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