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Post by G 4 greatness on Nov 30, 2017 8:41:08 GMT
Hie Invector I wanted to ask if the archery system is still on the on the roadmap for the melee combat asset?
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Post by shadex on Dec 1, 2017 20:42:55 GMT
Hie Invector I wanted to ask if the archery system is still on the on the roadmap for the melee combat asset? I think the plan was to make one for the shooter system. Would one that works via the Melee Targeting system work? IE it aims via tab targeting, and pulls out a bow and fires when you hit the fire button?
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Post by Invector on Dec 2, 2017 12:50:33 GMT
We're currently working on a archery system, it's coming together pretty cool! but it will be Shooter exclusively due to the Aim system it's included only in the Shooter package.
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Post by jrackley on Dec 2, 2017 15:51:39 GMT
We're currently working on a archery system, it's coming together pretty cool! but it will be Shooter exclusively due to the Aim system it's included only in the Shooter package. Now that is some news worth hearing!
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Dec 2, 2017 16:13:49 GMT
We're currently working on a archery system, it's coming together pretty cool! but it will be Shooter exclusively due to the Aim system it's included only in the Shooter package. That’s awesome!!! :D Thank you!! Cheers! Xalo
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maci
Junior vMember
Posts: 31
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Post by maci on Dec 6, 2017 14:37:23 GMT
Will it cover bows only or crossbows as well (animation-wise)?
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Post by yondaime08 on Dec 12, 2017 4:10:16 GMT
Will it cover bows only or crossbows as well (animation-wise)? If it doesn't you can always replace the animation and weapon object yourself. They talked about adding a poseable IK for the other hand cause right now it's difficult for it to look right. One hand is poseable while the other remains stiff simply because of the IK system setup. (For Now)
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