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Post by mythran on Dec 16, 2017 14:10:16 GMT
Hello, how would one go and tell the AI to go to waypoint1 from x hour to y hour and waypoint3 from z hour to t hour?
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Post by Legion on Dec 19, 2017 15:04:07 GMT
That depends on the time system you are using, do you use an asset such as Enviro, UniStorm or something similar?
Enviro allows you to perform actions depending on the time and weather if we remember correctly.
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Post by mythran on Dec 19, 2017 20:47:53 GMT
Thanks for the reply, actually i'm using it with unistorm. Yes i can also perform events, but after assigning the v ai controller i can't find any method to move the ai or assign a Path Area... Is it possible to assign Path Area at runtime? How would it be done?
Thanks
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Post by Legion on Dec 19, 2017 23:56:23 GMT
It's possible to change the Waypoints area of the AI, if that is what you mean, the other thing no idea.
We have UniStorm, let's take a look at it.
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Post by mythran on Dec 20, 2017 11:17:50 GMT
Changing the Waypoints area of the AI at runtime, setting it as an event in unistorm at X hour would be a solution.
It would be nice to besides of "Time to stay" have an integration option with unistorm "Hour to go to" and "Minutes to go to" for each waypoint in the Waypoint area. Maybe even have an option to randomize the minutes if desired. Just an idea.
Thank you very much for the support.
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