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Post by aberrantgeek on Jan 12, 2018 17:23:47 GMT
I've been having an issue with the Basic Locomotion Free version out-of-the-box.
The issue is this: In Free Movement, holding Sprint without any other movement inputs causes the character walk forward using the walking animation as expected. However, if you toggle Strafe mode, and do the same thing, the walking animation plays, but the character doesn't move forward (walks in place).
I reproduced this issue in the provided demo level with an unmodified asset.
If anyone could test this, or give me some insight as to why the RigidBody is losing forward velocity, it'd be much appreciated.
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Post by tharindu on Jan 14, 2018 3:26:58 GMT
A video would explain better is what I think
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