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Post by ibuckly on Jul 10, 2018 1:05:43 GMT
I have recently upgraded Unity to 2018.2. But there is a little error given.
Assets/Invector-3rdPersonController/Shooter/Scripts/Weapon/vShooterWeapon.cs(140,20); error CS1061: Type ` UnityEngine.ParticleEmitter' does not contain a definition for ` Emit' and no extension method ` Emit' of type ` UnityEngine.ParticleEmitter' could be found. Are you missing an assembly reference?
And the same error is also for the same script at line 155,20.
What can I do to fix it? How can I change it to particleSystem? I thought that I have got it. But when I press the fire button. The player keeps hitting.
Help me out please.
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Post by Invector on Jul 10, 2018 13:01:59 GMT
What version of the Shooter are you using?
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Post by ibuckly on Jul 11, 2018 6:05:50 GMT
I'm using the shooter template version 1.1
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Post by Invector on Jul 11, 2018 14:43:30 GMT
Update your template, this issue was already fixed ;)
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Post by ibuckly on Jul 11, 2018 14:49:38 GMT
So i have to update it to 1.2.1? It will cost me money again 😂
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Post by Legion on Jul 11, 2018 16:03:48 GMT
No, if you already have the Shooter, the updates are free, as in all the assets. It only costs the upgrades from the Melee to the Shooter (or Basic to Melee).
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Post by ibuckly on Jul 11, 2018 16:32:26 GMT
Allright i understand. Thank you guys!
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Post by ibuckly on Jul 12, 2018 16:10:40 GMT
I have updated the shooter template. But the inventory doesn't work anymore.
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Post by Invector on Jul 12, 2018 16:29:34 GMT
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Post by ibuckly on Jul 12, 2018 16:53:44 GMT
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Post by Invector on Jul 12, 2018 19:00:58 GMT
it's working here... anyways, use the search tool to find the vProjectSettings and import, this should solve the issue.
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