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Post by Invector on Aug 23, 2019 21:08:34 GMT
Official Add-on Builder by Invector
* THIS ADD-ON REQUIRED INVECTOR'S SHOOTER TEMPLATE *
Builder Official Add-on Plug & Play and Expandable.
Collect Items and Build them anywhere in your scene to create traps or interactables!
This add-on includes: - Build Destructible Wooden Board to barricade window - Build Wood Spike Traps to fierce enemies into ragdolls - Build Explosive Mines - Build Automatic Turrets (Machine Gun and FlameThrower) featuring custom range, angle, usage time, ability to reload with ammo. - You can expand and create your own builders with custom animations
All features are designed with custom animations, sound effects, and particles already included in the package.
TRY THE DEMO:
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Post by uberwiggett on Aug 24, 2019 2:21:40 GMT
Purchased! So glad this is out! Will be working this weekend to make some interesting constructions!
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Post by septimustitus on Aug 24, 2019 19:37:36 GMT
I got lot of errors on importing " THIS ADD-ON REQUIRED INVECTOR'S SHOOTER TEMPLATE v2.4.2 "but 1.3.2 is the latest available and demo link is also not active
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Post by shockwavegamez01 on Aug 24, 2019 23:07:59 GMT
I'm using version 1.3.2. I can't get the turrets to work or the spike traps in the demo.
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Post by Invector on Aug 25, 2019 13:17:13 GMT
I got lot of errors on importing " THIS ADD-ON REQUIRED INVECTOR'S SHOOTER TEMPLATE v2.4.2 "but 1.3.2 is the latest available and demo link is also not active Ops, It requires Shooter 1.3.2 as you guessed. Also fix the demo link! About the errors... very strange, it's almost like you're not using version 1.3.2 since there are errors that you would probably get by using a older version... I will take a look into this, but can you try importing the package from the asset store again?
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Post by Invector on Aug 25, 2019 13:27:47 GMT
I'm using version 1.3.2. I can't get the turrets to work or the spike traps in the demo. I just tested on Unity 2019.2.0f1 by importing the Shooter v1.3.2 package from the asset store and the Builder from the vStore, it's all working without any errors, just a few warnings in the turrent... but it's working Can you guys try importing again into a new project?
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Post by shockwavegamez01 on Aug 25, 2019 15:04:52 GMT
I reimported the project in 2019.2.0f1 using Invector package 1.3.2. I still can't get the turrets and the spikes to work. The problem seems to be with the GetButtonTimer. When I set it to Auto Action. It works immediately. But when I switch it back to GetButtonTimer. They won't work. Please help!
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Post by septimustitus on Aug 25, 2019 15:42:53 GMT
Re imported and its fine now
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Post by Invector on Aug 25, 2019 18:27:37 GMT
I reimported the project in 2019.2.0f1 using Invector package 1.3.2. I still can't get the turrets and the spikes to work. The problem seems to be with the GetButtonTimer. When I set it to Auto Action. It works immediately. But when I switch it back to GetButtonTimer. They won't work. Please help! Any errors in the console? I tested again here and it's working as expected... are you running on Mac OS or Windows?
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Post by shockwavegamez01 on Aug 25, 2019 21:01:51 GMT
I figured it out. Thank you! I love it!
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Post by Invector on Sept 2, 2019 14:50:10 GMT
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Post by manwitch on Dec 3, 2019 20:42:02 GMT
So the keyboard controls work fine for me, but when I try to use a controller, it has an "x" prompt to place the trap. When I press "x" the character just jumps... how do I fix this?
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ThePace
Junior vMember
Unity Noob
Posts: 45
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Post by ThePace on Dec 5, 2019 23:42:57 GMT
Buying this now, totally pumped!!!
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Post by Yort_Draeb on Dec 7, 2019 6:29:50 GMT
So the keyboard controls work fine for me, but when I try to use a controller, it has an "x" prompt to place the trap. When I press "x" the character just jumps... how do I fix this? They are xbox controls
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ThePace
Junior vMember
Unity Noob
Posts: 45
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Post by ThePace on Dec 7, 2019 12:49:30 GMT
This is one sick addon!! Endless possibilities yet again!!
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