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Post by tharindu on Jan 7, 2020 1:46:15 GMT
Hey guys, Sorry that this thread has become more of an update about my health situation than an actual update on where the RPG pack is. So I met my oncologist a couple of weeks back, six months after my radioactive iodine treatment and the bad news is, my cancer has not at all responded to it :( The cancer indicator levels have slightly gone down, and that's largely due to the thyroxine medication I am on. The oncologist's suggestion is to keep monitoring and see if the value is heading in a downward trend, in which case I'll be good; if not I will have to undergo External Beam Radiation. As a result of all this that's happening along with other personal hiccups I've posted here before, I am currently a lot more focused on doing my day job and simply working out and staying healthy. To that end the bad news is I will not be able to focus on the RPG pack for some time. I will look at it later for sure, but right now I cannot promise you any deliveries. My health comes first before the RPG pack or anything else frankly. Hope you can understand. Cheers! Would you have a problem with letting someone else take this over now its been over a year since you worked on it? Not at all at this moment but you should know this is at least a year of thinking and development of my part which is why I am reluctant to part ways with it I have some good ideas to completely rewrite it, just that this isn't the right time for me with what's going on.
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Post by fabricadegame on Jan 28, 2020 12:22:38 GMT
Does Evila's System have any way of managing and handling dialogues? If you haven't heard of VIDE Dialogues it's free and open source, but I can't marry it well with Invector, has anyone tried that?
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Post by fabricadegame on Jan 28, 2020 12:45:33 GMT
Guys I have a new progress update. Please see top of page for what's new I would also like to integrate VIDE Dialogu with Evila and Invector, have you managed to do that?
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Post by fabricadegame on Jan 28, 2020 12:59:38 GMT
Working Invector 2.0?
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Post by fabricadegame on Jan 28, 2020 13:17:23 GMT
Erro +++ Erro +++ Erro
After I installed Evila the Invector disappeared from the menu, tried to reimport, created a new project and repeated the process and gave the same problem, thankfully I had the backup. I really wanted to use Evila, any news about a new update?
Got a small update for you guys. Vendor System : A Vendor system is currently in the works to enable buying and selling items to vendors in game. This will come as part of the quest system which slowly seems to be evolving into my own RPG pack that might probably serve as an alternative to chronic's RPG pack at some point. The intention is to not make chronic's tool invalid, but without him coming back to support his addon anytime soon, I'd rather extend the functionality of my tool to help out some interested folks. As of now there's no currency system in place so you'll basically be buying and selling stuff for free. I intend to make a currency system with proper exchange rates, banks etc so it'll be a bit more engaging. Till things are ready, please enjoy the small demo of the Vendor System. That looks freakin' good.
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Post by josh071007 on Jan 31, 2020 6:54:38 GMT
Hi,
Please answer, do anybody fully updated this addon like edit the scripts.
Thanks.
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Post by uberwiggett on Feb 1, 2020 0:06:28 GMT
nope.
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tholib
New vMember
Tess
Posts: 5
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Post by tholib on Mar 14, 2020 6:51:28 GMT
I salute you and your story really inspired me to continue to struggle in this life, I am waiting for your next project, Thank you
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Post by laowai on Oct 5, 2020 21:14:37 GMT
Has anyone got around to fixing this error?
<'vMeleeCombatInput' does not contain a definition for 'OnUpdateInput' and no accessible extension method 'OnUpdateInput' accepting a first argument of type 'vMeleeCombatInput' could be found...>
This is the code responsible for this error
var tpInput = GetComponent<vMeleeCombatInput>(); if (tpInput) tpInput.OnUpdateInput.AddListener(UpdateInput);
Any help or leads will be highly appreciated.
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Post by bruhman on Oct 27, 2020 7:45:20 GMT
Hello I made an account just to ask something. The RPG Pack works great for melee but i'm using Shooter 1.2.2 and when ever I try to shoot without aiming my character melees and shoots. How can I fix this? I only want the shooter part. I am using all the recommended unity version 2018.1.1 and the latest version of EviLA's RPG Pack 1.2.3.
Edit: Never mind found a temp fix
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Post by skighfyre on Oct 28, 2020 20:35:24 GMT
guys i'm getting a couple errors when installing the latest evila rpg addon: vCustomInventory.cs(94,30): error CS0115: 'vCustomInventory.ControlWindowsInput()': no suitable method found to override vCustomInventory.cs(14,16): error CS0246: The type or namespace name 'vInventoryWindow' could not be found vVendorItemAmountWindow.cs(8,44): error CS0246: The type or namespace name 'vWindowPop_up' could not be found vVendorItemAmountWindow.cs(17,33): error CS0115: 'vVendorItemAmountWindow.OnEnable()': no suitable method found to override plz help
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noir
Full vMember
Posts: 57
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Post by noir on Nov 1, 2020 17:33:07 GMT
Hello I made an account just to ask something. The RPG Pack works great for melee but i'm using Shooter 1.2.2 and when ever I try to shoot without aiming my character melees and shoots. How can I fix this? I only want the shooter part. I am using all the recommended unity version 2018.1.1 and the latest version of EviLA's RPG Pack 1.2.3.
Edit: Never mind found a temp fix
How did you fix the errors?
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Post by backwoodgames on Mar 11, 2021 3:39:28 GMT
guys i'm getting a couple errors when installing the latest evila rpg addon: vCustomInventory.cs(94,30): error CS0115: 'vCustomInventory.ControlWindowsInput()': no suitable method found to override vCustomInventory.cs(14,16): error CS0246: The type or namespace name 'vInventoryWindow' could not be found vVendorItemAmountWindow.cs(8,44): error CS0246: The type or namespace name 'vWindowPop_up' could not be found vVendorItemAmountWindow.cs(17,33): error CS0115: 'vVendorItemAmountWindow.OnEnable()': no suitable method found to override plz help
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Post by backwoodgames on Mar 11, 2021 3:44:35 GMT
I am getting these same errors, I have tried working through the scripts (I made copies and tried going through them in a separate project, but I am just barely learning to script, it's been a fun.... and frustrating adventure) but I cannot for the life of me find a fix, so i can't currently do anything with my game using this add-on, which is absolutely amazing, you've done a great job with this add on,
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Post by jujubanuclear on Sept 3, 2022 20:41:46 GMT
I have the same error, has anyone managed to fix this problem? for the integration to work ? pls
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