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Post by dreadlord on Dec 12, 2016 21:51:49 GMT
:-D The Dragon looks like he's having a great time stompin' around Great work mate
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Post by Chronicman on Dec 13, 2016 1:02:35 GMT
Thanks man, Its getting really close.
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Post by Deleted on Dec 13, 2016 1:22:41 GMT
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Post by thegreatest95 on Dec 13, 2016 22:38:46 GMT
Please tell me it's free? 😍😍😍 Sorry llink this asset will be a payed asset. Just to clear some things up, this generic AI only requires only Invector to work Emerald AI has NOT been used.Every thing else has been coded by my self and title images have been made by dreadlord. I have used s features from invector vMeleeManager vCharacter and Damage script so they can transfer damage between each other. I still need to see if I can get way points to work. How much are you thinking of charging for it? And will you put out a demo of it first? Also can these generics equip weapons? Say like a goblin generic model.
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Post by Chronicman on Dec 13, 2016 22:45:36 GMT
Hey thegreatest95, welcome to the v Form. I'm thinking around 10-15$ for this asset, I will diffidently be putting out a demo closer to release still working on a few bugs and creators for all the required component's. I will have to look into using a weapon for you, I don't think it will be that tricky to do. Thanks a lot for your interest and will get back to you on the weapons. I just haven't tried it yet.
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Post by thegreatest95 on Dec 13, 2016 22:58:53 GMT
Hey thegreatest95, welcome to the v Form. I'm thinking around 10-15$ for this asset, I will diffidently be putting out a demo closer to release still working on a few bugs and creators for all the required component's. I will have to look into using a weapon for you, I don't think it will be that tricky to do. Thanks a lot for your interest and will get back to you on the weapons. I just haven't tried it yet. Ah thanks :D And 10-15$ doesn't sound bad at all. I've been interested in Invector's controller for awhile (I bought that other one and meh), so I picked up one day and just never got around to using it beyond my first impressions test. This past weekend I used it for a game jam and absolutely loved it! (Although I did heavily modify some parts of it...) Response was great from the players, so thought I'd continue development. With monsters being very high up the to-do list. So I'm really counting on your asset haha.
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Post by Chronicman on Dec 14, 2016 1:48:37 GMT
Yeah the Invector did such an amazing job with their asset. I've spent probably around 7k on assets so I have tried so many of them and nothing compares to this no jokes... the only one that comes close Opsive TPC and Invector leaves them in the dust by far. I'm still really new to making assets so I hope I don't disappoint. I just got back to the computer Ill be looking into the weapons right now. Thanks thegreatest95
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Post by Chronicman on Dec 14, 2016 2:11:07 GMT
Yes so it will support a weapon but its not as advanced and Invectors and because I was thinking more along the line of generic monsters not humanoids they don't block this is something I could look into later for sure. I will add a humanoid model to demo but I think Invectors would be a much better AI.
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Post by Chronicman on Dec 17, 2016 6:08:18 GMT
Hey guys just wanted to share what I have been working on the last few days. I have set up the base for AI ability's. There are tree types so far, Buff: has the option of giving health, damage, atk speed, speed to the AI and has the option to stack. Debuff: has the option of taking health, damage, stamina, speed from the player and has the option to stack. Projectile: has the option of dealing burst damage, damage over time, locking players movement you can combine 2 of these types as well, for more control. The damage over time can also be stacked. When a buff, debuff or dot is stacked it will x the strength of ability by the stack count like in most mmos. This will be able to support a robust amount of ability ideas,Example1: Net the player to stop him in his tracks or spider goo, frost nova ect. Example2: Fireball, frostball, ect. you get the point. Ill try and get out some videos soon.
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Post by yondaime08 on Dec 19, 2016 0:10:34 GMT
This is awesome! Not only have made it easier for us integrate creatures but also have boss battles with humanoid and non-humanoid as well. The freeze movement option is great, so far the videos have shown amazing work! Please keep going brotha!!!!
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