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Post by darknubis365 on Sept 4, 2018 3:28:21 GMT
I have a question about setup of multiple players in a scene for character selection,I've tried this a few times,Now firstly character 1 sets up ok, While on the other hand setting up character 2 in the same scene(both are player)It seems the UI or some other component breaks,How should i go about doing this so that all my characters are using the same UI and other components?
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Post by Invector on Sept 11, 2018 19:25:39 GMT
Hey guys, we are adding the Waypoint System to the Melee Combat Template again, sorry to remove on the last updates but we thought it would be necessary back when we didn't release the AI Template yet, but it isn't - so next update will bring the waypoint again to the melee simple ai ;)
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Post by zeeshan on Sept 18, 2018 4:37:56 GMT
when i convert my project unity version 5.4 to 2017.3.1 unity version player and enemy combat animation run automatically. Anybody have this problem's solution please guide me thanks.
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Post by megasa on Sept 18, 2018 7:19:17 GMT
Hi! There is a problem. When a character jumps off a hill, the camera gets stuck in his head. How to fix?
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Post by Invector on Sept 18, 2018 14:56:53 GMT
when i convert my project unity version 5.4 to 2017.3.1 unity version player and enemy combat animation run automatically. Anybody have this problem's solution please guide me thanks. Unfortunately, they change something on the transition verifications... You can either update to the last version or fix manually by recreating the transitions like it is on the latest version (just download on a new project and use as a reference, although I really recommend updating to the last version which has a lot of improvements.) Also, check your input mapping and make sure you don't have any other input connected that is causing a conflict.
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Post by Invector on Sept 18, 2018 14:57:18 GMT
Hi! There is a problem. When a character jumps off a hill, the camera gets stuck in his head. How to fix? Can you post a small clip showing the issue? and also your camera inspector
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Post by darknubis365 on Oct 16, 2018 7:20:51 GMT
Hey Invector i just had a problem with my ai not attack but tags and layers are set and the animator has the script on there any suggestions on things to check?Im just using RPG pack,Shadex as other assets
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Post by Invector on Nov 9, 2018 16:31:16 GMT
Hey Invector i just had a problem with my ai not attack but tags and layers are set and the animator has the script on there any suggestions on things to check?Im just using RPG pack,Shadex as other assets Hmm hard to say, can you post some screenshots or a video footage showing your settings?
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Post by darknubis365 on Nov 10, 2018 4:55:46 GMT
I dont really know how i fixed it but it seem to be fixed when i use the same animator controllers does it work in that way where if an enemy ai has a melee controller and the player has a shooter?I seem to run into it every now and then when using the wizard after i've made a player with all the components attached if i run into it again i'll post the video
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Post by Aaron2348 on Dec 21, 2018 20:13:32 GMT
@invector How exactly do i download the new 2.4 from selfy? when i go it just says to pay.
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Post by uberwiggett on Dec 23, 2018 3:58:10 GMT
if you've purchased it before, you need to go to your "purchases" page on your sellfy account and click download on the shooter template.
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Post by chainsawpenguin on Dec 24, 2018 5:46:44 GMT
What is the latest version of Unity can run the Shooter Template without errors?
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Post by Invector on Dec 25, 2018 12:16:46 GMT
What is the latest version of Unity can run the Shooter Template without errors? 2018.2
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Post by solarfalcon on Dec 25, 2018 15:20:45 GMT
I am using the Shooter Template in 2018.3 and I have not encountered any errors so far.
Edit:
Invector already said 2018.3 isn't supported as of yet, but I wanted to alert people to a potential problem when attempting to save a Player Object with the Character controller as a Prefab. It appears that the new Prefab system doesn't like it when you try to save all the input commands. It just crashed on me after attempting to save it as a Prefab. This seemed to work before I added the vRagdoll. Just a heads up.
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Post by Aaron2348 on Jan 15, 2019 9:04:35 GMT
Invector Is there something wrong with the mobile control support I tried building Out In apk and the controls aren't working I have the mobile and put package in Ported.. any suggestions
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