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Post by jrackley on Nov 28, 2016 0:39:51 GMT
Gameplay and level still needs polishing
New Demo Coming Very Soon
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Post by Deleted on Nov 28, 2016 2:51:45 GMT
WOW, That might be a really good horror game, it definitely was a scare lol, keep up the good work 
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Post by Invector on Nov 28, 2016 15:01:58 GMT
Love it it's awesome to see the changes and improvements that you guys make into the template to fit your project. Feedback: - the voices needs work, I barelly undestand (perhaps just increasing the audio, and a subtitle youd be great too) - replace that V icon on the lock on xD, it's breaking the vibe of your video (which is really good) - go to your camera and reduce the Clipping Planes to a lower value like 0.05, the camera will avoid enter into your characters head/walls. You can also use the our Culling Fade system to fade our character when the camera is too close. - while in combat the characters are really close to each other, making the combat confusing - try to increase the capsule collider or navmesh agent to leave some space between them Looking forward to see new updates on this
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Post by jrackley on Nov 28, 2016 18:27:41 GMT
Thank you Invector! Really good suggestions, especially about the fighting being too close, have been trying to figure out a good fix for that one. We also will have plenty of different animations for different weapons and strong attacks as well. We are changing the Lock on sprite, and I have been doing some work using the culling fade script. The voicing does seem to be more muffled in the videos, and we will definitely add some subtitles and fix all that up. Again thank you very much for the feedback it is great to hear what could use some work as we are definitely new to this and this is our first attempt at a game.
P.S. Any suggestions on some good voice software or hardware?
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Post by Chronicman on Nov 28, 2016 19:18:04 GMT
That's just brill! Love it all. Not saying that Teles is incorrect but I could hear the voices quite well except the female in the into at some points she was a bit low. I'm blown away with the amount of detail your team has put into the scene love the cut scenes too. I recognize that key book LOL Epic just fing epic! Keep up the amazing work guys and girls !
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Post by jrackley on Nov 28, 2016 19:44:58 GMT
Chronicman, thank you! you have definitely been a HUGE help for us! and that is greatly appreciated by us all.
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Post by Invector on Nov 28, 2016 22:48:55 GMT
Thank you Invector! Really good suggestions, especially about the fighting being too close, have been trying to figure out a good fix for that one. We also will have plenty of different animations for different weapons and strong attacks as well. We are changing the Lock on sprite, and I have been doing some work using the culling fade script. The voicing does seem to be more muffled in the videos, and we will definitely add some subtitles and fix all that up. Again thank you very much for the feedback it is great to hear what could use some work as we are definitely new to this and this is our first attempt at a game. P.S. Any suggestions on some good voice software or hardware? I coudn't give you any suggestions since I use a 5$ mic to record our video tutorials But I do use Premiere to edit and there is several nice features to clean up the records.
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Post by Deleted on Dec 2, 2016 21:13:09 GMT
How did you do the talking?
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Post by jrackley on Dec 3, 2016 1:35:36 GMT
How did you do the talking? If you mean the lips moving? Then we used Salsa to do that part and it is integrated with Cinema Director for the cut scene sequences.
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Post by Deleted on Dec 3, 2016 13:47:24 GMT
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Post by jrackley on Dec 10, 2016 1:49:04 GMT
Testing out some swimming, but cannot seem to get the controls for moving up to surface and down correct, can only move forwards and turn at the moment, man I am such a noob to C#!,LOL Also The SUPER jump is just for fun for the kids right now, it will be normal.
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Post by Deleted on Dec 10, 2016 2:57:42 GMT
Nice!
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Post by jrackley on Dec 10, 2016 17:49:37 GMT
thanks zelda, it is a ton of work for just 3 of us, but it is coming along pretty nicely, now only if I could code better!,lol and cant wait for chronicman's additions to be available to set things over the top.
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Post by Chronicman on Dec 11, 2016 4:24:02 GMT
Awesome work man, Love it. The bubbles are a bit big, did you figure out how to make him swim upwards yet?
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Post by jrackley on Dec 11, 2016 6:35:26 GMT
Awesome work man, Love it. The bubbles are a bit big, did you figure out how to make him swim upwards yet? Thank you!, no luck on the up and down movements yet. Thinking about just having the character swim above water with no underwater until I get it to work. yeah I agree on the bubbles for sure.
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