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Post by rolfy on Feb 4, 2017 0:48:11 GMT
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Post by Deleted on Feb 4, 2017 1:06:20 GMT
how do you do the advanced climbing with the wall rolfy ? is it multiplayer? is the horse from horse animset pro? Great pics by the way!!!! :D
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Post by rolfy on Feb 4, 2017 1:16:00 GMT
how do you do the advanced climbing with the wall rolfy ? is it multiplayer? is the horse from horse animset pro? Great pics by the way!!!! :D The wall climbing was real easy, I simply swapped out the ladder climb for a wall climb animation and then positioned the Invector triggers, found you can climb as high as you place the end climb collision target so you can fit it all perfectly to any wall. Single player with combat and puzzles. The horse is from Animset pro as you guessed, it opens up a lot of gameplay options. The only problem I have had with it is getting the Invector footstep working with it placing hoofprints, every attempt seemed to result in Unity crashing on me. I put it aside for now till I can take another look. Thanks
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Post by Deleted on Feb 4, 2017 1:25:28 GMT
Could you pm me in depth what you did for climbing rolfy? I don't understand as much when you said it out here, but it's AWESOME. Thanks  And also what type of puzzles you did, in doing a open world multiplayer game, I haven't figured out the puzzles yet, but you seem to know slot more about it than I do, if that's alright with the pm Thanks again  I'm still LOVING those pics lol
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Post by rolfy on Feb 4, 2017 1:48:38 GMT
If you drag a copy of the Invector prefab ladder into Unity and look at it you will see the entry/exit collision boxes and target sphere which you can position where you like, delete the ladder mesh and replace it with your own wall. To replace the animation I followed a video tutorial which is around here somewhere, you can swap it out in the Unity animator window. I haven't created any puzzles yet and still looking at whether to go with Playmaker or not, a lot depends on compatibility with plug ins and tools I have already purchased, so not rushing that side yet:)
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Post by uberwiggett on Feb 4, 2017 2:28:38 GMT
that looks fantastic rolfy, would love to see it in motion! I think you answered this in another thread but is that post pro with the unity standard cinematic effects?
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Post by Deleted on Feb 4, 2017 2:38:56 GMT
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Post by rolfy on Feb 4, 2017 3:31:31 GMT
that looks fantastic rolfy, would love to see it in motion! I think you answered this in another thread but is that post pro with the unity standard cinematic effects? Thanks. I use HX Volumetric lighting and Standard Unity post effects, eye adaption,tonemapping and color grading. I do tend to create video as I go along as well, the player character and scenery has been changed up a lot since I did the one below. The climb exit is too high and the descent gradually goes into the wall but I have since fixed it up properly
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Post by Chronicman on Feb 4, 2017 3:32:17 GMT
Epic work I love seeing your screen shots!
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Post by rolfy on Feb 4, 2017 3:33:27 GMT
Epic work I love seeing your screen shots! Thanks a lot. you guy's got a nice friendly forum going here.
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Post by Chronicman on Feb 4, 2017 3:35:37 GMT
=) but seriously not just being nice or friendly those are some fantastic shots!
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Post by Chronicman on Feb 4, 2017 3:37:37 GMT
I think you need to implement the auto crouching in some of the tunnels it will make it feel much more smooth, the character clips his head a few times.
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Post by rolfy on Feb 4, 2017 3:41:28 GMT
I think you need to implement the auto crouching in some of the tunnels it will make it feel much more smooth, the character clips his head a few times. Yeah fixed that up as well now  I badly misjudged that scale but simply reducing the player height slightly did the trick and I will watch out for that in future...live and learn Good idea using the auto crouch all the same.
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Post by Chronicman on Feb 4, 2017 3:43:15 GMT
Well good work man, If you win the contest I'm excited what you can come up with my assets!
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Post by rolfy on Feb 4, 2017 3:44:26 GMT
Well good work man, If you win the contest I'm excited what you can come up with my assets! Thanks for encouraging words. Some real competition in that contest you got a job picking a winner.
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