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Post by rolfy on Dec 13, 2023 2:00:16 GMT
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Post by rolfy on Jan 19, 2024 21:39:46 GMT
Madrigal Wraith combat test, the scythe weapon ground strike was a lot of tricky work using animation events to trigger all the fx etc, it also has a damage collider attached to the prefab projectile trail which follows the trajectory to damage the player. There is continuous damage if entering the burn areas till they are delay destroyed. the rest of the AI animation moveset is pretty standard.
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Post by rolfy on Apr 22, 2024 10:07:19 GMT
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